![]() For example, two players will not explore the same Nuka-Cola plant. ![]() The locations that can be explored and seen in Fallout Shelter all use a randomly generated internal layout. If a dweller comes across a location while exploring, it will only say they went there, and the locations can't be seen. It was said to not have as much kick as Nuka-Cola, but made up for that with its clear appearance. The formula describes how to make Nuka-Cola Clear, a type of Nuka-Cola that was invented shortly before the Great War but never mass-produced. Locations are only seen during random encounters or quests. The Nuka-Cola Clear formula is a miscellaneous quest item in Fallout 3. Once you input the code run out of the dead end room into the first room and go inside the new opening as shown on the screenshot below.Locations in Fallout Shelter are usually references to other Fallout games or appear only in Fallout Shelter. Inside this room is a keypad, where you need to enter the code you obtained from mansion in order to open another hidden door. You can exit the hidden room with a button press but I suggest you be quick and not wait for the button to open the door, as right after this hidden door there is another timed hidden door. Beware, you only have 15-25 seconds to enter, it will close after. Once you use up the cards, the hidden brick door will open behind you. These are the card readers that we collected paired keycards for. ![]() Behind those boxes on each side there are card readers on the walls. Contents 1 Layout 2 Related quests 3 Appearances 4 Gallery Layout While the exact layout is randomly generated for each player, the template is consistently four floors high with entry being on the second level. Inside there is dead end room with boxes. The Nuka-Cola plant is a location in Fallout Shelter. Once at the cabin you need to go down the basement. ![]()
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